3D animation is a digital animation technique equivalent to volume animation in a virtual world. 3D animations are complex artistic works on which the mastery of multiple processes depends.
The illusion is shaped around the creation of a universe and characters both surprising and an almost palpable reality. Behind the power of computers and software, the tremendous human genius has given access to a dream: to give life to a rather abstract technological material at the outset, and to set up stories without limitation for the imagination. This is why limiting the Universe of 3D to a simplistic vision would be a mistake.
A 3D modeling software originally developed by the company Not A Number Technologies and now offered to the graphic design community. This software is a complete suite allowing to realize images and animations of synthesis. Its interface, stable and modern, includes modeling tools (bezels, b-spline), animation and rendering (scanline type, shadow-map shading, layer and particle system, panoramic rendering). possible field) of high quality thanks to the the Best Structured Light Scanner.
It is able to animate everything, from textures to meshes, through the lamps and their parameters. Like any good 3D software, It is able to save all your work in a single file, and gives you the ability to access it as libraries. In addition, it can import and export other types of files (import/export DXF, import/export AVI and AVI RAW). Despite its initial approaches, It attracts more and more
In most cases, objects and characters are constructed in three-dimensional models (volumes are defined with a surface texture), and computer algorithms treat these models to generate the image by simulating incident light (effect of sun, a lamp) and treating different effects (including shadows and reflections).
Volumes, landscapes, characters, everything is built from polygons. A good 3D modeler can from a simple cube build surprisingly complex shapes. He then works the colorimetry, and of course the lighting is not done automatically, it is a question of placing it at best for a plausible rendering, or effects on the volumes and the general mood of the scene.
The Best Structured Light Scanner generates images having the aspect of a cartoon contrary to the generally photorealistic aspect of the image synthesis. Since making a cartoon requires the completion of many individual drawings, it may be faster to create the animation in 3D and let the computer calculate the many images.
Motion capture involves placing sensors on the body of one or more actors, such as joints. Each sensor sends its coordinates through infrared cameras. The emitted signal is sent to a powerful computer. When the actor plays, the positions of the sensors are recorded in three dimensions. This data can then be inserted into a professional computer-generated image creation software.